Herb Garden Table

This is a crowning achievement of the past year.  I’ve been interested in woodworking for a long time, and tried my hand at various furniture endeavors in the past.  I took Joinery last year and was hooked.  And the Poland and New Hampshire projects only encouraged my fascination with puzzling together pieces of wood to create structure and form.  My practical interests overcoming the potential artistic ones, I decided to embark on one of the bigger woodworking projects I’ve done yet… Continue reading

Practical Nature

With the SIM Big Show coming up, and submissions being called for, I decided to submit something I’d been meaning to make since early in the semester.  I have a penchant for thinking up practical objects using whatever I see, like a tree that’s a lamp, for instance.  And that’s what I originally had set out to make. Continue reading

SIM Big Show

Every year, the Studio for Interrelated Media (SIM) department has their own department-wide show, showcasing the breadth and variety of its students’ work.  This year is my first year in SIM, and I’ve been involved in SIM-related projects and events more than any thing I’ve done at any school yet.  It’s fantastic.  I was asked to stage manage the performance portion of this year’s Big Show, and not knowing what that meant or even what the Big Show was, I said ‘sure.’  It was really big, pretty stressful, and really awesome. Continue reading

Video Projection Mapping

Someone came from Obscura Digital today to present on the technology of video projection mapping.  Hard to believe?  Hardly.  It’s pretty simple, just live use of VFX techniques.  And sometimes using motion-sensors or other things to trigger it.  He recommended Resolume and Touch Derivative as pieces of software to get started with it.
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